The best-selling series of game design how-to continues!
The Kobold Guide to Game Design Volume 3: Tools & Techniques goes even deeper into the territory of professional design with a dozen essays by an all-star lineup of industry veterans including:
Award-winning designer and publisher Wolfgang Baur
3rd Edition Dungeons & Dragons designer Monte Cook
4th Edition Dungeons & Dragons designer Rob Heinsoo
New York Times best-selling author Ed Greenwood
Videogame and tabletop RPG designer Colin McComb
You will find nearly 100 pages of tips, tricks, and how-to guidance from the pros about:
Designing combat systems
Sandbox and event-driven adventure design
Working well in collaborative design
Optimizing encounters for roleplaying
Creating memorable locales and dastardly plots
...and more!
The Kobold Guide to Game Design Volume 3 is a great resource for professional designers and GMs who want to take their homebrew campaigns to the next level.